Mirage

undefined: A mirage is an inconsistency, or a series of inconsistencies, experienced exclusively during system travel, where two or more systems do not experience an event, a headmate, or an object in a headspace the same way.

Mirages may be brief or prolonged, and in some cases they may solidify and affect the way a system remembers the experience even after it’s been pointed out to be dissonant.

Dissonance may be observed as members acting strangely, places and structures not being seen as described, actions being repeated multiple times as if on loop, etc. Distortions do not have to be immediately clear or noticeable to be distortions, they can also be very small and dismissible.

Causes
A system may experience mirages due to poor communication, trying a guess another’s actions before they happen, over-eagerness, and poor visualization among others.

Prevention
Dissonance between systems is a natural part of system traveling, thus unpreventable. But they can be halted from solidifying into memories through better, clearer communication, more traveling experience, double-checking with everyone involved and quickly pointing out mirages where possible. Though they may still solidify, good communication and immediate action in general goes a long way in preventing distorted memories.

Related terms

 * Overriding, and affecting could cause similar experiences.
 * Blocking can strengthen mirages, as it prevents them from being solved via talking.