Spawn-Regulator

undefined:

A spawn-regulator is the role of a sentient headspace who is able to populate its own headspace with NPCs.


 * While most of NPCs are designed to be temporary/ephemeral, some NPCs may become permanent.
 * The NPCs may be controlled by the sentispace (see symbio-PC); and if this process is repeated in time/frequency, this may end up creating a full headmate similar to a now-PC or NPC-flux (see symbiogenic or symbiotive).
 * The purpose of some NPCs might also be backup: a protective sentispace may need to create several NPCs and control them to overwhelm/overpower a threat, in order to protect a symbiotic.

This role is a subterm of the regulator role. It often cumulates this subterm with other subterms as well.

Related Terms
The headmate counterpart of this role is a Beastmaster.

Respawning is "the recreation of an entity after its death or destruction, perhaps after losing one of its lives".

Despawning is "the deletion of an entity from the game world".

History
This term and its flag were coined on November 25th, by Pluralpedia user Oceanic-Lanterns.

The term "spawn" refers to "the live creation of a character, item or NPC" in video games, and the term "regulator" is a direct reference to the umbrella term under which the "spawn-regulator label falls". The dash between the two words was added to make it look like "regulator" is a suffix to "spawn", thus emphasizing that this term is a regulator subterm.