Canvaspace

undefined:

A canvaspace is a sentient headspace whose purpose is to be artistic, acting as a canvas. So far, it can be qualified on a continuum of two modalities:
 * Either blankspace: the headspace is inactive, thus the canvas appears to be completely empty and could be mistaken as a vacantspace.
 * Either artfulspace: the headspace is active, thus the canvas appears to be a constant work in progress.

It is considered a subtype of Sentispace due to it being sentient.

Purpose
The purpose of a canvaspace is to be artistic, thus its void can be considered a canvas for art.

Generally this void is completely white, as a metaphor of a blank page waiting for ink to be applied; even though it can be black, as a metaphor of a page waiting for white ink to be applied, much like a negative mode. Rarely, it can be made of one color, and more rarely it can be made or several colors.

Access
Anything can travel the canvaspace (e.g, it could be fragments, headmates, mechanistics, or anything else), given that they have proper access to it.

There can be various reasons a traveler find themselves getting to such a place: they may have been "summoned" by the entity (similarly to how a caller would summon other headmates), they may have come by accident or after being lost, they may have known the place from other headmates and wanted a fun time, etc.

Working process
Generally, a canvaspace functions this way:


 * 1. Anything that travels through can only appear as a silhouette, made of grey and black shades (or grey and white shades if in negative mode), and they can sometimes leave a fading trail behind them as they move around.
 * 2. To create something out of the blankspace, the canvaspace collects the passage of travelling matter by duplicating their shadows (similarly to how a blank paper would receive ink that was applied on a tracing paper placed at the top of it).
 * 3. Then the canvaspace creates shapes from this duplicated matter, depending on many parameters (e.g, the mood of a linked headmate, some memories, to communicate thoughts, etc.). It can rarely inject colors to these shapes, but this demands a great deal of energy, as it requires to drain energy from any present living entity, so it is better to have established some kind of consent policy or know the rules of the headspace before requesting this.

Productions
The shapes it produces are often vague or blurry, much like drops of watercolor paint progressively bleeding on a canvas, especially if the canvaspace works very fast. Some works can be completely abstract, like a Rorschach figure would be. Detailed piece of art are rare and need time and energy; it is also not possible for a canvaspace to pause and 'hold' a piece of art until the next visit of the travelers (see the two modalities written at the beginning).

The canvaspace may choose to be intrisically linked to a particular traveler, expressing art through their emotions and mood for example; to that extent, it behaves closely to a resonant, whether the headmate knows the purpose of their connection or not. The canvaspace can also choose to express what it directly/indirectly received from some travelers throught an unilateral thoughtsharing/thoughtbleeding process (from headmate to sentispace).

Decision-making

 * The canvaspace may decide when it wants to start collecting/producing, and when it wants to stop collecting/producing, thus becoming inactive.
 * The rules of the canvaspace may not be explicit and may only be known through experience. Otherwise, there can be mechanisms to inform travelers, often taking the form of a thoughtsharing that somehow unlocks all knowledge needed about the headspace (much like a "download completed" prompt after inserting a USB key into a computer).
 * The canvaspace may have an artistic goal 'in mind', which makes it go inactive when the said goal is achieved. Though it is not sure what the final product becomes (maybe the canvaspace can inject a bit of its sentience into the art produced and turn it into a fragment any artisan could use, maybe it can turn the art piece into an artifact, etc.). Otherwise, the canvaspace can be permanently active as long as anything travels through it, making only ephemeral art.

Communication
The canvaspace may generally not communicate other than through the artistic actions that it is performing. Sometimes it may be doing art on its own without considering any requests from anything that's travelling to it; other times it does consider requests and perform them.

Sometimes, the canvaspace may modify heavily the shapes its collecting to express ideas through simple drawings, or even writing letters, but this demands a great deal of energy as the shapes need to be carved very precisely.

As said before, thoughtsharing (and also thoughtbleeding) can be used in a kind of non-verbal way to inform travelers, much like a download on information; while some type of verbal thoughtsharing is extremely rare, and may only be used to express important rules or establish critical limits.

Related Terms
A canvaspace can ultimately become a vacantspace if the sentient entity goes inactive to the point of fading or going to dormancy. But if the sentient entity came active again, it would not be a vacantspace anymore.

A whitvoidspace is an infinite headspace only made of white void. It is not considered a sentient space so far.

A blacvoidspace is an infinite headspace only made of black void. It is not considered a sentient space so far.

History
The terms and flags has been coined on November 23rd, 2023, by Pluralpedia user Oceanic-Lanterns. After three months of experiencing this type of sentispace, they synthesized every interaction they had with it to coin such a long article. This was accomplished with a journal in which some system mapping had been done for the entire period of time.

This is the first sentispace subterm coined on Pluralpedia.

Gallery
To read more about each flag's meaning, click on it. [To be added soon]