Programming

From Pluralpedia, the collaborative plurality dictionary



programming ( n., v.)
Other formsprogrammed (adj.), program (n.)
Applies tosystems, system functions
OriginPsychiatric Term

Programming is the process of using trauma-induced dissociation to implant commands and structure in a system by an external group.

Programmed members may involuntarily perform commands when triggered with a cue, usually out of severe fear or an overwhelming compulsion.

Program Creation[edit | edit source]

Programming commonly involves many forms of abuse to trigger dissociative responses allowing access to the subconscious. This process leads abusers to be able to create and manipulate the innerworld and headmates with specific roles, signals, and triggers/cues.

Whether or not the abuser knows that they are creating a system depends on the specific group, as not all abusers know what the exact mechanisms behind their actions are, but explicitly work towards the outcome. The people creating the system are called handlers.

Types of Programs[edit | edit source]

Different types of programming are used by different organizations, or often within the same organization to create different headmates.

This page will not describe the processes that make these programs form, but will describe the result of the programming.


Alphabet Programs 

Programs associated with a specific topic or context for desired outcome (such as sexual behaviour or apathy to violence). These programs are usually associated with a letter of the Greek alphabet.

Examples include: Alpha, Beta, Chi, Delta, Epsilon, Eta, Gamma, Iota, Omega, Sigma, Theta, Zeta, etc.[1]


Organisation and Hierarchy Programs 

Organization and Hierarchy programs are created by a handler to organize headmates into certain groups.

These programs are fundamental and often affect most or all of a system. As such, they are usually implemented early, and hard to implement later. Unless several categories and hierarchies are closely compatible (such as flowers and colours), multiple simultaneous organization programs easily interfere with one another and survivors tend to experience fewer of rather than several of them.[citation needed]

Common categories such as colors, numbers, metals, jewels, flowers, dice, masks, or playing cards are used with specific hierarchies or tasks associated with them.[2]

Structural programs such as duality section the system into separate groups that carry different tasks, and may oppose each other.

Scripts fundamentally shape a system's structure and innerworld, using media such as books, movies, or more general stories as a foundation.[citation needed]


Control Programs 

Control programs are designed to keep the victim under the abusers control and prevent them from escaping. More extreme fail-safes may come in the form of self-injury or even suicide programs.[3]

Examples include: Access, Reporting, Callback, and Reminder-Reinforcement.


Interference Programs 

Interference programs are focused on preventing a survivor from disclosing abuse, especially to therapists or authorities, or from even learning about their abuse and system structure. Fail-safe programs may also fall under this section.[3]

Examples include: Spin, scramble, flood, recycle, cover, silence-shutdown, and rapid-switching programs.

Related Terms[edit | edit source]

Some programming involves scripts, and some common alters in these systems are spinners, enforcers, internal handler, loyalter, and confusers.

A specific term for systems that are formed through programming is HC-DID.

If a person is programmed without forming a system, this may result in OSDD-2.

History[edit | edit source]

Programming is part of the mind control aspect of RAMCOA and the term has been used in that context at least since the early 1990s.[3] [4]

Further Reading[edit | edit source]

Books[edit | edit source]

References[edit | edit source]